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21. Hi's Med's Lo's and a new 4th type of slot - in EVE General Discussion [original thread]
swoooosh! uuuh, what was that?
- by Ibobah'k Chisaraj - at 2005.09.28 09:15:00
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22. EVE universe big enough to sustain 16k + as it is? - in EVE General Discussion [original thread]
- by Ibobah'k Chisaraj - at 2005.09.26 17:35:00
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23. binary or trippel star systems? - in EVE General Discussion [original thread]
Mhm... Oh yes! Would be interesting to know why the star object creates performance issues.
- by Ibobah'k Chisaraj - at 2005.09.25 02:55:00
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24. binary or trippel star systems? - in EVE General Discussion [original thread]
would add some flavour to me soup
- by Ibobah'k Chisaraj - at 2005.09.24 20:39:00
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25. EVE physics - old dead beaten horse? - in EVE General Discussion [original thread]
Linkage I want eve to be a sci-fi game, so get rid of the "WoW physics" FFS! :(
- by Ibobah'k Chisaraj - at 2005.09.23 12:26:00
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26. Chat windows & the scrollback buffer - in Player Features and Ideas Discussion [original thread]
Make it so that chat windows dont scroll their content upwards when reading the scrollback buffer - only when you're scrolled to the bottom - pls? Bloody annoying when the text jerks around the window while doing that.
- by Ibobah'k Chisaraj - at 2005.09.06 21:57:00
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27. Today's great idea: Bring back Explosion Radius - in EVE General Discussion [original thread]
well, I for one would like to see rl physics become an integral part of the game as far as it goes. Super Superluminal speeds, warping, star jumping or whatver the favoured terms are is not a technological concept we couldnt even begin to imagine ...
- by Ibobah'k Chisaraj - at 2005.08.22 12:04:00
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28. Beta Ship Fires! - in EVE General Discussion [original thread]
Originally by: KIAEddZ Originally by: Baldour Ngarr Originally by: Daniel Jackson hay the SUN is in space and ITS on fire :P No it ain't ... it glows because of the heat it generates, which is due to thermonuclear reac...
- by Ibobah'k Chisaraj - at 2005.08.19 11:25:00
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29. T-Shirt Discussion of the Week - in EVE General Discussion [original thread]
Originally by: Winterblink Wow, that reminds me of this one halloween party I went to once. Everyone was in costume, and this girl showed up as a mummy costume made out of toilet paper - and nothing else. That was such an awesome party. ...
- by Ibobah'k Chisaraj - at 2005.08.18 00:49:00
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30. Local channel and average players in space in 0.0 - in EVE General Discussion [original thread]
Modules, skills, deployable kit and scouts, coverts or oterwise! Yeh, thats the recepie for the solution to depriving the player populace of local and pilots in space in 0.0 and perhaps even to some degree in low sec empire space. If your corp/a...
- by Ibobah'k Chisaraj - at 2005.08.18 00:04:00
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31. Streamline reloading!!!! - in EVE General Discussion [original thread]
Originally by: Joe Hotkeys simplify macros. Hotkeys promote lazy gamers. Seriously, its only a few extra clicks, I dont see why having the task completed .5 second sooner, using 2 less mouse clicks is of any priority to devs. I'd prefer ...
- by Ibobah'k Chisaraj - at 2005.08.16 12:20:00
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32. A use for 'Marines' - in EVE General Discussion [original thread]
Originally by: Sentani heh... put the marines on smacktalk detail in jita... calling the carebears "remf¦s" and so on rofl
- by Ibobah'k Chisaraj - at 2005.08.13 13:35:00
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33. Tactical Environments - in Player Features and Ideas Discussion [original thread]
Use whats already in there! Asteroids shouldnt be transparent, either to sensors or enemy fire! Planetary rings should be able to "hide" a ship, abusive radiation from the star should be able to interrut funtionality of any receptive ship systems...
- by Ibobah'k Chisaraj - at 2005.08.12 03:48:00
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34. Visible battledamage, debris and pod gore - in EVE General Discussion [original thread]
Edited by: Ibobah''k Chisaraj on 12/08/2005 01:40:16 Originally by: Kehmor to be honest eve online is about the only game I play on my PC these days. I for one would not upgrade it purely for eve... I'm sure I am not the only one in t...
- by Ibobah'k Chisaraj - at 2005.08.12 01:38:00
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35. Visible battledamage, debris and pod gore - in EVE General Discussion [original thread]
Originally by: Aitrus Originally by: Ibobah'k Chisaraj Originally by: Hllaxiu Translation: please add more lag. Always that optimistic? just being realistic, I think... Yeh, I was thinking it would rhyme on "re...
- by Ibobah'k Chisaraj - at 2005.08.12 01:13:00
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36. Visible battledamage, debris and pod gore - in EVE General Discussion [original thread]
Originally by: Hllaxiu Translation: please add more lag. Always that optimistic?
- by Ibobah'k Chisaraj - at 2005.08.12 00:59:00
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37. Visible battledamage, debris and pod gore - in EVE General Discussion [original thread]
Originally by: Kyle Caldrel there are corpses. Generic looking ones, yes, but hardly gore! Why not a leg thas all theres left? Why always the same boring popcicle?
- by Ibobah'k Chisaraj - at 2005.08.12 00:57:00
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38. Visible battledamage, debris and pod gore - in EVE General Discussion [original thread]
More dirt in the game pls! Place loot in a wreckage instead would you? A genenric debri cloud for stuff intentionally ejected into space is also wanted! Shrapnell, whirling hull plates, internal components on fire hurtling through space in all ...
- by Ibobah'k Chisaraj - at 2005.08.12 00:54:00
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39. NPC Pirates within Empires - in EVE General Discussion [original thread]
Originally by: Discorporation In the same light, Asteroids should not respawn. Clearly, asteroids respawning makes no sense. Where do they come from? Bhaal? Well, the idea behind "respawning" asteroid fields could be that they replenis...
- by Ibobah'k Chisaraj - at 2005.08.12 00:08:00
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40. Freighter Question. - in EVE General Discussion [original thread]
you can only load and unload at stations
- by Ibobah'k Chisaraj - at 2005.08.06 19:25:00
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